Sep 072012

It's taken me a little while to put together this post as I'm still trying to process the information. Last week, Paragon Studios was given the difficult task of informing its players that their publisher, NCSoft, has terminated City of Heroes.

Like many of the players, I was shocked, surprised, and certainly upset with this decision. Paragon City has been like a second home to me. CoH was the first MMO I ever played, and certainly the one I've stayed with the longest, having been subscribed nearly 7 years now.

In that time, I've accumulated so many great memories and have met and become friends with so many awesome folks from all over the world. So for the next little while, please bear with me as I indulge in some of those memories with some blog posts reminiscing about those awesome times. :)

But before I get to that, I just wanted to point out a few initiatives being put together by the player community. Many of the efforts to save City of Heroes are being coordinated by the Titan Network and the heroicly tireless TonyV.

I'll start at the beginning. I had been working for about a year as one of the Core Devs on a little open source browser game called Legend of the Green Dragon. One of the co-founders, with whom I'd become good friends with, sent me a CoH buddy code, suggesting that it might be something I'd enjoy since we'd shared an interest in comic books.

I figured why not and signed up. After taking forever to select an archetype (Scrapper), power sets (Dark Melee / Regeneration), make a costume (a Nova homage), and come up with a name (I had no idea how common the 'Dark' prefix was), I finally got in to the Outbreak tutorial zone and got my first badge – Celebrant! Which of course was followed by Isolator, after some other helpful player explained to me what badges were.

For my free trial period, I was brought along to a lot of things my friend was already involved in. I was sidekicked a lot running with his super group all over the place. We were doing missions, story arcs, street sweeping, etc., etc.

After playing for a little while, and really having a lot of fun, I was still not yet convinced to commit to the $15 a month to play this game. My free trial was ending soon and I didn't really think too much of it. After all, I had a ton of other games to play anyway – plenty to keep me entertained.

And then I hit level 14.


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  2 Responses to “A Sad Day in Paragon City”

Comments (2)
  1. This post is one I can definitely relate to. I have been on COH for about the same amount of time, even having two accounts at one point (can you say addiction?). One of my close friends gave me a buddy code and just like you, I was unsure about that monthly subscription fee lol… then I hit level 14. I'm sure you can remember how awesome the Frostfire mission was (oh and Atta), the newer players don't appreciate the story arcs like our generation LOL. My first character was a spines/regen scrapper and I couldn't come up with a decent name so I named her Blankgirl. My home server was Liberty for five years then I moved over to Freedom. The first supergroup I was in was Midnight Fight Club. These are things I will never forget.

    I've made friends from all over the world and am sad that I won't be able to hang out with them via hero form every day now :( The news was so upsetting that my CoH friends in the UK and I stayed on Skype for about five hours to grieve together, if you call it that. We went through all the stages of denial, if you watch Robot Chicken and remember the giraffe skit- that was us lol.

    Anyhow I typed all that just to say, thanks for the post. Brought back a good memory.

  2. Thanks much for the support. I know exactly what you mean about hitting level 14. (laugh) That first travel power was always cool. CoH handles flight and 3d movement better than anything else I have ever seen. Paragon apparently realized how much of a selling point those movement powers are, too, because they've made it even easier to get them than it used to be.

    The community is the most amazing thing about this game. And all those people from around the world have rallied to the cause. We're fighting to save our virtual world, and all the friends we've made over the years. We are heroes. This is what we do.