It's taken me a little while to put together this post as I'm still trying to process the information. Last week, Paragon Studios was given the difficult task of informing its players that their publisher, NCSoft, has terminated City of Heroes.
Like many of the players, I was shocked, surprised, and certainly upset with this decision. Paragon City has been like a second home to me. CoH was the first MMO I ever played, and certainly the one I've stayed with the longest, having been subscribed nearly 7 years now.
In that time, I've accumulated so many great memories and have met and become friends with so many awesome folks from all over the world. So for the next little while, please bear with me as I indulge in some of those memories with some blog posts reminiscing about those awesome times. :)
But before I get to that, I just wanted to point out a few initiatives being put together by the player community. Many of the efforts to save City of Heroes are being coordinated by the Titan Network and the heroicly tireless TonyV.
I'll start at the beginning. I had been working for about a year as one of the Core Devs on a little open source browser game called Legend of the Green Dragon. One of the co-founders, with whom I'd become good friends with, sent me a CoH buddy code, suggesting that it might be something I'd enjoy since we'd shared an interest in comic books.
I figured why not and signed up. After taking forever to select an archetype (Scrapper), power sets (Dark Melee / Regeneration), make a costume (a Nova homage), and come up with a name (I had no idea how common the 'Dark' prefix was), I finally got in to the Outbreak tutorial zone and got my first badge – Celebrant! Which of course was followed by Isolator, after some other helpful player explained to me what badges were.
For my free trial period, I was brought along to a lot of things my friend was already involved in. I was sidekicked a lot running with his super group all over the place. We were doing missions, story arcs, street sweeping, etc., etc.
After playing for a little while, and really having a lot of fun, I was still not yet convinced to commit to the $15 a month to play this game. My free trial was ending soon and I didn't really think too much of it. After all, I had a ton of other games to play anyway – plenty to keep me entertained.
And then I hit level 14.